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GamesBeat Launches New APAC Report: ¡°Creating Opportunities for Video Games in Asia¡± Presented by Xsolla

The Latest GamesBeat Report Explores How Japan, South Korea, And Southeast Asia Are Redefining Gaming¡¯s Global Future.
´º½ºÀÏÀÚ: 2025-12-20



LOS ANGELES -- Xsolla, a leading global video game commerce company, announced the release of GamesBeat’s latest report, Creating Opportunities for Video Games in Asia, presented by Xsolla. The second in the GamesBeat Reports series, this in-depth analysis explores the rapidly evolving Asia-Pacific (APAC) region and its critical role in shaping the global games industry.

Curated by GamesBeat’s editorial team and authored by Dean Takahashi, Rachel Kaser, and the GamesBeat Partnerships group with contributions from the Xsolla APAC team, the report examines the distinct ecosystems of Japan, South Korea, and Southeast Asia, three markets whose combined strengths are setting new standards for innovation, monetization, and cultural influence across interactive entertainment.

Asia now represents the world’s largest and most diverse gaming region, accounting for more than 286 million gamers across six core markets in Southeast Asia alone, a mobile gaming sector valued at $14.8 billion in 2025, and growth rates outpacing Western markets by nearly two-to-one.

Among the report’s key insights:

·Japan’s gaming market reached $26.3 billion in 2024 and is projected to surpass $60.5 billion by 2033, driven by the strength of mobile RPGs and puzzle games, as well as enduring IP such as Pokémon and Final Fantasy.
·South Korea continues to lead esports innovation, generating $69 million in 2024 and projected to reach $237 million by 2030 as mobile-first competition expands.
·Southeast Asia has become a global mobile powerhouse, with esports revenue expected to exceed $350 million by 2025, and titles like Mobile Legends: Bang Bang have broken records with over 5 million concurrent viewers at its 2024 World Championship.

“The APAC region represents one of the most exciting frontiers in gaming today,” said Berkley Egenes, Chief Marketing and Growth Officer at Xsolla. “Partnering with GamesBeat on this report underscores our shared mission to help developers and publishers understand the regional nuances, monetization strategies, cultural trends, and infrastructure that are critical to success. These insights illuminate where innovation is happening now and where global opportunities are emerging next.”

Dean Takahashi, Editorial Director of GamesBeat Reports, added:

“Asia isn’t just influencing the gaming world; it’s leading it. From Japan’s narrative depth and Korea’s esports mastery to Southeast Asia’s mobile revolution, this region is writing the next chapter of interactive entertainment. Our goal with this report, in partnership with Xsolla, is to provide actionable data and context that help the industry grow smarter and more globally connected.”

The GamesBeat Reports series showcases how regional markets are influencing global trends through data-driven insights and expert perspectives. This second installment builds on the success of The State of the Industry: Dubai Report (August 2025) and continues the mission to expand global understanding of how gaming ecosystems evolve worldwide.



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